Privacy
What is stored, and how to delete it.
The short version
What is stored when you play
- A random identifier for your browser, generated on your first visit. It is not derived from anything about you or your device.
- Which games you played, for how long, the score, and how far you got.
- Which games you liked, saved, shared or reported.
- Which games you have been shown, so the feed can move on to ones you have not.
- Your language, and whether you asked for reduced motion or muted sound, the settings the site needs in order to behave the way you asked.
This is what ranking runs on. A game that people finish and replay rises; one that people swipe past falls. There is no other use for it.
What is not stored
- No IP addresses. Rate limiting needs to tell requests apart, so an address is passed through a one-way hash with a secret and only the hash is kept, it cannot be turned back into an address.
- No advertising or cross-site tracking, and no third-party trackers by default.
- No location, no contacts, no device fingerprinting.
- Nothing at all if you never load the site, there is no email or off-site tracking.
The games cannot see you
If you create an account
How long it is kept
Deleting it
There is a button. Not an address to write to and wait, the account page will show you everything held against your browser as a file you can download, and delete all of it on the spot. Deletion cascades: plays, likes, saves, sessions and events go with it.
If you joined the waitlist, /unsubscribe removes your address from it.
Who else sees it
This page describes what the software does with data. It is not a legal notice and does not identify an operating entity, so it is not a substitute for one where local law requires that, which it does in many places once a service takes payment or operates at scale.
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