Tuki: Free Games, Playable Instantly
Tunnel Drift
The tunnel narrows as you go. Hugging the centre line earns a boost, if your nerve holds.
Tunnel Drift
The tunnel narrows as you go. Hugging the centre line earns a boost, if your nerve holds.
by Tuki
Snatch
You are the seagull. The shadow on the boards is where you land, so tap when it touches the chips. Miss and you go beak-first into the promenade.
Snatch
You are the seagull. The shadow on the boards is where you land, so tap when it touches the chips. Miss and you go beak-first into the promenade.
by Tuki
Skiff
Pale hands take hold of the rail and haul. Tap one and it lets go — and the boat lists toward whichever side is holding it.
Skiff
Pale hands take hold of the rail and haul. Tap one and it lets go — and the boat lists toward whichever side is holding it.
by Tuki
Crank
Fire at the top of the stroke. The piston is the one part that will not tell you.
Crank
Fire at the top of the stroke. The piston is the one part that will not tell you.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Wyrm
A light-wyrm winds down the cavern toward your eggs. Tap under it and a bolt splits it in two — and now there are two of them.
Wyrm
A light-wyrm winds down the cavern toward your eggs. Tap under it and a bolt splits it in two — and now there are two of them.
by Tuki
Parallax
Same size, same light. Only the nearer lamp moves quickly — tap its side.
Parallax
Same size, same light. Only the nearer lamp moves quickly — tap its side.
by Tuki
Cinder
Hold to burn brighter and rise. Burning is also how you run out.
Cinder
Hold to burn brighter and rise. Burning is also how you run out.
by Tuki
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides — and every basket in a row is worth one more.
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides — and every basket in a row is worth one more.
by Tuki
Cozy Clockwork Autumn
Momentum, gravity and a lot of near misses.
Cozy Clockwork Autumn
Momentum, gravity and a lot of near misses.
by Tuki
Coop
A hen on a rafter is laying, badly, down four chutes. Tap the one you want the basket under — and it has to run there.
Coop
A hen on a rafter is laying, badly, down four chutes. Tap the one you want the basket under — and it has to run there.
by Tuki
Cast
The ladle pours for less than half a second and the metal takes a third of one to fall. Aim at the mould that will be there, not the one that is.
Cast
The ladle pours for less than half a second and the metal takes a third of one to fall. Aim at the mould that will be there, not the one that is.
by Tuki
Souk
Three lanes of a night market coming at you. Tap a side to swerve — lanterns pay more the more you take in a row, braziers cost a life.
Souk
Three lanes of a night market coming at you. Tap a side to swerve — lanterns pay more the more you take in a row, braziers cost a life.
by Tuki