Tuki: Free Games, Playable Instantly
Tower Block
Drop each block on the one below. Miss and you lose the overhang.
Tower Block
Drop each block on the one below. Miss and you lose the overhang.
by Tuki
Keeper
Tap where he is not. He lunges when the ball leaves, but only so far β and outside the post is a miss.
Keeper
Tap where he is not. He lunges when the ball leaves, but only so far β and outside the post is a miss.
by Tuki
Thread
Drag through touching lanterns of one colour. Two is a chain and six is worth fifteen times a pair.
Thread
Drag through touching lanterns of one colour. Two is a chain and six is worth fifteen times a pair.
by Tuki
Pike
Hold to wind the spin, let go to fly. The chalk ghost on the mat shows exactly how you would land.
Pike
Hold to wind the spin, let go to fly. The chalk ghost on the mat shows exactly how you would land.
by Tuki
Clockwork Tower
Momentum, gravity and a lot of near misses.
Clockwork Tower
Momentum, gravity and a lot of near misses.
by Tuki
Medusa
Drag to drift the jellyfish. Green rims are smaller than you and red rims are not, and the rim flips as you grow.
Medusa
Drag to drift the jellyfish. Green rims are smaller than you and red rims are not, and the rim flips as you grow.
by Tuki
Swift
One gap in every hedge, high or low. A tap changes height, but the change takes time β so the flip has to be started before it is needed.
Swift
One gap in every hedge, high or low. A tap changes height, but the change takes time β so the flip has to be started before it is needed.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Dredge
Tap to drop the grab down the line it is swinging on. A boulder comes up like a boulder, and the tide is going out.
Dredge
Tap to drop the grab down the line it is swinging on. A boulder comes up like a boulder, and the tide is going out.
by Tuki
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
by Tuki
Koi
Drag one koi one place. Three in a line dive, the pond falls in behind them, and a drop that lines up again pays five times over.
Koi
Drag one koi one place. Three in a line dive, the pond falls in behind them, and a drop that lines up again pays five times over.
by Tuki
Facet
Tip the mirror. The beam answers at twice the angle.
Facet
Tip the mirror. The beam answers at twice the angle.
by Tuki
Loom
Tap a bead and it trades with whichever neighbour makes a line of three. Everything woven becomes cloth under the loom.
Loom
Tap a bead and it trades with whichever neighbour makes a line of three. Everything woven becomes cloth under the loom.
by Tuki