Tuki: Free Games, Playable Instantly
The Dark Room
Find three keys in the dark, then the door. Something starts following you after the first one.
The Dark Room
Find three keys in the dark, then the door. Something starts following you after the first one.
by Tuki
Hail
Drag to aim and let go: a whole squall of stones ricochets through the ice. The panes come down a row every volley.
Hail
Drag to aim and let go: a whole squall of stones ricochets through the ice. The panes come down a row every volley.
by Tuki
Fracture
The crack runs toward the cold. Hold the probe close and it turns hard; hold it far and it barely turns at all.
Fracture
The crack runs toward the cold. Hold the probe close and it turns hard; hold it far and it barely turns at all.
by Tuki
Rebound
Strike the drum as the ball lands. Every strike makes the beat quicker.
Rebound
Strike the drum as the ball lands. Every strike makes the beat quicker.
by Tuki
Canopy
Tap a side and the frog leans that way. She bounces on her own, the wood wraps around, and the mist is always coming up.
Canopy
Tap a side and the frog leans that way. She bounces on her own, the wood wraps around, and the mist is always coming up.
by Tuki
Shepherd
Your finger pushes the flock. Herd it home.
Shepherd
Your finger pushes the flock. Herd it home.
by Tuki
Thread
Drag through touching lanterns of one colour. Two is a chain and six is worth fifteen times a pair.
Thread
Drag through touching lanterns of one colour. Two is a chain and six is worth fifteen times a pair.
by Tuki
Pins
The sight lies along the exact line the ball will take. Miss the head pin and it stays up however many of the others go over.
Pins
The sight lies along the exact line the ball will take. Miss the head pin and it stays up however many of the others go over.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Rill
Tap where the bead should go. Three of a colour burst and the whole line slides back from the mouth it was heading for.
Rill
Tap where the bead should go. Three of a colour burst and the whole line slides back from the mouth it was heading for.
by Tuki
Chain Game
A small strange thing worth a minute of your time.
Chain Game
A small strange thing worth a minute of your time.
by Tuki
Pike
Hold to wind the spin, let go to fly. The chalk ghost on the mat shows exactly how you would land.
Pike
Hold to wind the spin, let go to fly. The chalk ghost on the mat shows exactly how you would land.
by Tuki
Koi
Drag one koi one place. Three in a line dive, the pond falls in behind them, and a drop that lines up again pays five times over.
Koi
Drag one koi one place. Three in a line dive, the pond falls in behind them, and a drop that lines up again pays five times over.
by Tuki