Tuki: Free Games, Playable Instantly
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides — and every basket in a row is worth one more.
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides — and every basket in a row is worth one more.
by Tuki
Pyre
Tap a log and it comes out. The lit one in each course is the one holding the weight, and the fire takes the bottom course every few seconds.
Pyre
Tap a log and it comes out. The lit one in each course is the one holding the weight, and the fire takes the bottom course every few seconds.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Avalanche
Tap a side to steer the snowball downhill. Pines smaller than you go under; the dark ones with the red foot take a bite.
Avalanche
Tap a side to steer the snowball downhill. Pines smaller than you go under; the dark ones with the red foot take a bite.
by Tuki
Ivory
One key in every row is lit. Tap the lowest one and it plays the next note — seventy-two of them, and the board gets quicker with each.
Ivory
One key in every row is lit. Tap the lowest one and it plays the next note — seventy-two of them, and the board gets quicker with each.
by Tuki
Fold
The slate says how many you want and the flock comes down the lane in bunches. Add them up and shut the gate on exactly the right number.
Fold
The slate says how many you want and the flock comes down the lane in bunches. Add them up and shut the gate on exactly the right number.
by Tuki
Dredge
Tap to drop the grab down the line it is swinging on. A boulder comes up like a boulder, and the tide is going out.
Dredge
Tap to drop the grab down the line it is swinging on. A boulder comes up like a boulder, and the tide is going out.
by Tuki
Blade
The cut always crosses the same lit line, so there is nothing to aim. Two lanterns inside it at once go in one stroke.
Blade
The cut always crosses the same lit line, so there is nothing to aim. Two lanterns inside it at once go in one stroke.
by Tuki
Wyrm
A light-wyrm winds down the cavern toward your eggs. Tap under it and a bolt splits it in two — and now there are two of them.
Wyrm
A light-wyrm winds down the cavern toward your eggs. Tap under it and a bolt splits it in two — and now there are two of them.
by Tuki
Medusa
Drag to drift the jellyfish. Green rims are smaller than you and red rims are not, and the rim flips as you grow.
Medusa
Drag to drift the jellyfish. Green rims are smaller than you and red rims are not, and the rim flips as you grow.
by Tuki
Claw
Tap when the claw is over the one you want. How square it is over the toy is how hard it grips, and it is drawn on the floor before you tap.
Claw
Tap when the claw is over the one you want. How square it is over the toy is how hard it grips, and it is drawn on the floor before you tap.
by Tuki
Muster
Tap the side you want the column to run through. Times two beats plus eight once there are eight of you.
Muster
Tap the side you want the column to run through. Times two beats plus eight once there are eight of you.
by Tuki
Arcade Trapper
Hold the line for one more wave.
Arcade Trapper
Hold the line for one more wave.
by Tuki