Tuki: Free Games, Playable Instantly
Slide Nine
Eight tiles, one gap, one correct order. Older than you are and still annoying.
Slide Nine
Eight tiles, one gap, one correct order. Older than you are and still annoying.
by Tuki
Stow
Drag the crate onto the deck and it takes the nearest place it fits. A full row is craned away, and the tide is going out.
Stow
Drag the crate onto the deck and it takes the nearest place it fits. A full row is craned away, and the tide is going out.
by Tuki
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
by Tuki
Ward
Sealed inside turning rings of stone, each with one hole. Tap to dash out when the hole is over your head. Break the ward and a tighter one closes.
Ward
Sealed inside turning rings of stone, each with one hole. Tap to dash out when the hole is over your head. Break the ward and a tighter one closes.
by Tuki
Stacking Game
Momentum, gravity and a lot of near misses.
Stacking Game
Momentum, gravity and a lot of near misses.
by Tuki
Storm
The cloud charges on a fixed clock and works back and forth above the rod. Throw the rod up while it is overhead and full.
Storm
The cloud charges on a fixed clock and works back and forth above the rod. Throw the rod up while it is overhead and full.
by Tuki
Rill
Tap where the bead should go. Three of a colour burst and the whole line slides back from the mouth it was heading for.
Rill
Tap where the bead should go. Three of a colour burst and the whole line slides back from the mouth it was heading for.
by Tuki
Fray
The rope is a loop, so the patch you wore out twelve seconds ago is coming back around.
Fray
The rope is a loop, so the patch you wore out twelve seconds ago is coming back around.
by Tuki
Pike
Hold to wind the spin, let go to fly. The chalk ghost on the mat shows exactly how you would land.
Pike
Hold to wind the spin, let go to fly. The chalk ghost on the mat shows exactly how you would land.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Flip
It keeps exactly the spin it had and lands seven tenths of a second later. There is one attitude to let go at and it is the same one every throw.
Flip
It keeps exactly the spin it had and lands seven tenths of a second later. There is one attitude to let go at and it is the same one every throw.
by Tuki
Claw
Tap when the claw is over the one you want. How square it is over the toy is how hard it grips, and it is drawn on the floor before you tap.
Claw
Tap when the claw is over the one you want. How square it is over the toy is how hard it grips, and it is drawn on the floor before you tap.
by Tuki
Conduct
Melt the ice, spare the seals. Heat arrives late, smeared, and never in only one place.
Conduct
Melt the ice, spare the seals. Heat arrives late, smeared, and never in only one place.
by Tuki