Tuki: Free Games, Playable Instantly
Reach
Steer the hand; the arm works out its own elbows. Thread six jointed links past the hot nodes.
Reach
Steer the hand; the arm works out its own elbows. Thread six jointed links past the hot nodes.
by Tuki
Pins
The sight lies along the exact line the ball will take. Miss the head pin and it stays up however many of the others go over.
Pins
The sight lies along the exact line the ball will take. Miss the head pin and it stays up however many of the others go over.
by Tuki
Ripple
Drop stones. Make the crests meet under the float.
Ripple
Drop stones. Make the crests meet under the float.
by Tuki
Fledge
Swipe through the vine and the berry goes wherever the swing was taking it. The chick works its way along the branch.
Fledge
Swipe through the vine and the berry goes wherever the swing was taking it. The chick works its way along the branch.
by Tuki
Ivory
One key in every row is lit. Tap the lowest one and it plays the next note β seventy-two of them, and the board gets quicker with each.
Ivory
One key in every row is lit. Tap the lowest one and it plays the next note β seventy-two of them, and the board gets quicker with each.
by Tuki
Synod
Two moons, one spoke. The meeting keeps its own calendar, not theirs.
Synod
Two moons, one spoke. The meeting keeps its own calendar, not theirs.
by Tuki
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Arcade Trapper
Hold the line for one more wave.
Arcade Trapper
Hold the line for one more wave.
by Tuki
Anvil
Tap the chute the rivet is landing in. The hammer takes a moment to come back up, so the one you swing at nothing is the one that costs you.
Anvil
Tap the chute the rivet is landing in. The hammer takes a moment to come back up, so the one you swing at nothing is the one that costs you.
by Tuki
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides β and every basket in a row is worth one more.
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides β and every basket in a row is worth one more.
by Tuki
Hoop
Every shot is the same arc down the same line and it is in the air for nine tenths of a second. The ring is the thing that moves.
Hoop
Every shot is the same arc down the same line and it is in the air for nine tenths of a second. The ring is the thing that moves.
by Tuki
Claw
Tap when the claw is over the one you want. How square it is over the toy is how hard it grips, and it is drawn on the floor before you tap.
Claw
Tap when the claw is over the one you want. How square it is over the toy is how hard it grips, and it is drawn on the floor before you tap.
by Tuki