Tuki: Free Games, Playable Instantly

Precision

Nail

Hold to raise the hammer, let go to strike. Drive it flush β€” one blow too many and it bends.

HoldDifficulty 3 of 5~40sby Tuki
Hold to keep reading

Nail

Hold to raise the hammer, let go to strike. Drive it flush β€” one blow too many and it bends.

Precision#hold#judgementDifficulty 3 of 5

by Tuki

Reaction

Sashimi

Fish come up over the counter and your finger is the knife. Cut along the gold band and it pays three β€” cut the pufferfish and it costs you.

DragDifficulty 3 of 5~32sby Tuki
Tap to play

Sashimi

Fish come up over the counter and your finger is the knife. Cut along the gold band and it pays three β€” cut the pufferfish and it costs you.

Reaction#arcade#comboDifficulty 3 of 5

by Tuki

Physics

Crest

Hold to press the flying fish into the swell, let go and the crest throws her. The plankton hang where a good launch goes.

HoldDifficulty 2 of 5~34sby Tuki
Tap to play

Crest

Hold to press the flying fish into the swell, let go and the crest throws her. The plankton hang where a good launch goes.

Physics#hold#oceanDifficulty 2 of 5

by Tuki

Creative

Spectral Escape

One odd idea, taken seriously for sixty seconds.

DragDifficulty 3 of 5~29sby Tuki
Tap to play

Spectral Escape

One odd idea, taken seriously for sixty seconds.

Creative#sound#touchDifficulty 3 of 5

by Tuki

Reaction

Swift

One gap in every hedge, high or low. A tap changes height, but the change takes time β€” so the flip has to be started before it is needed.

TapDifficulty 3 of 5~29sby Tuki
Tap to play

Swift

One gap in every hedge, high or low. A tap changes height, but the change takes time β€” so the flip has to be started before it is needed.

Reaction#timing#flyingDifficulty 3 of 5

by Tuki

Physics

Lanterns

Momentum, gravity and a lot of near misses.

HoldDifficulty 4 of 5~35sby Tuki
Tap to play

Lanterns

Momentum, gravity and a lot of near misses.

Physics#spooky#one-buttonDifficulty 4 of 5

by Tuki