Tuki: Free Games, Playable Instantly
Lens
You cannot aim the beam, only bend the space it crosses. Drag a black hole until the light lands.
Lens
You cannot aim the beam, only bend the space it crosses. Drag a black hole until the light lands.
by Tuki
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides — and every basket in a row is worth one more.
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides — and every basket in a row is worth one more.
by Tuki
Koi
Drag one koi one place. Three in a line dive, the pond falls in behind them, and a drop that lines up again pays five times over.
Koi
Drag one koi one place. Three in a line dive, the pond falls in behind them, and a drop that lines up again pays five times over.
by Tuki
Medusa
Drag to drift the jellyfish. Green rims are smaller than you and red rims are not, and the rim flips as you grow.
Medusa
Drag to drift the jellyfish. Green rims are smaller than you and red rims are not, and the rim flips as you grow.
by Tuki
Chime
Tap and a drop falls from your finger. Every chime it rings on the way down is worth more than the one before it.
Chime
Tap and a drop falls from your finger. Every chime it rings on the way down is worth more than the one before it.
by Tuki
Anvil
Tap the chute the rivet is landing in. The hammer takes a moment to come back up, so the one you swing at nothing is the one that costs you.
Anvil
Tap the chute the rivet is landing in. The hammer takes a moment to come back up, so the one you swing at nothing is the one that costs you.
by Tuki
Tessera
Tap where the glass should go. Three of a colour breaks, and whatever the break cut loose falls with it.
Tessera
Tap where the glass should go. Three of a colour breaks, and whatever the break cut loose falls with it.
by Tuki
Hail
Drag to aim and let go: a whole squall of stones ricochets through the ice. The panes come down a row every volley.
Hail
Drag to aim and let go: a whole squall of stones ricochets through the ice. The panes come down a row every volley.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Paper Craft Escape
Momentum, gravity and a lot of near misses.
Paper Craft Escape
Momentum, gravity and a lot of near misses.
by Tuki
Hopper
Let go early. The load keeps the hopper's speed all the way down.
Hopper
Let go early. The load keeps the hopper's speed all the way down.
by Tuki
Filament
Drag a thread of light from one bulb to the one that matches it. Threads cut each other, so any mistake is drawn over.
Filament
Drag a thread of light from one bulb to the one that matches it. Threads cut each other, so any mistake is drawn over.
by Tuki
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
by Tuki