Tuki: Free Games, Playable Instantly
Graze
A safe pass pays one. A pass by a hair pays seven. The blades reach past the middle, so the greedy line is never the lazy one.
Graze
A safe pass pays one. A pass by a hair pays seven. The blades reach past the middle, so the greedy line is never the lazy one.
by Tuki
Gyre
Push it east and it goes north. A spinning top answers every torque at ninety degrees β aim behind the target.
Gyre
Push it east and it goes north. A spinning top answers every torque at ninety degrees β aim behind the target.
by Tuki
Hopper
Let go early. The load keeps the hopper's speed all the way down.
Hopper
Let go early. The load keeps the hopper's speed all the way down.
by Tuki
Volley
Meet the shuttle in the sweet spot and the multiplier climbs. Miss it and you start again at one β and the rally only ever gets faster.
Volley
Meet the shuttle in the sweet spot and the multiplier climbs. Miss it and you start again at one β and the rally only ever gets faster.
by Tuki
Beacon
A lighthouse across the strait flashes a rhythm. Tap the same gaps back. The message gets longer and the clock never stops.
Beacon
A lighthouse across the strait flashes a rhythm. Tap the same gaps back. The message gets longer and the clock never stops.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Skiff
Pale hands take hold of the rail and haul. Tap one and it lets go β and the boat lists toward whichever side is holding it.
Skiff
Pale hands take hold of the rail and haul. Tap one and it lets go β and the boat lists toward whichever side is holding it.
by Tuki
Pins
The sight lies along the exact line the ball will take. Miss the head pin and it stays up however many of the others go over.
Pins
The sight lies along the exact line the ball will take. Miss the head pin and it stays up however many of the others go over.
by Tuki
Clockwork Tower
Momentum, gravity and a lot of near misses.
Clockwork Tower
Momentum, gravity and a lot of near misses.
by Tuki
Causeway
Fireflies land on the stones that hold, then go out. Cross in the dark, one tap a stone. Every row you finish is a stone longer.
Causeway
Fireflies land on the stones that hold, then go out. Cross in the dark, one tap a stone. Every row you finish is a stone longer.
by Tuki
Thread
Drag through touching lanterns of one colour. Two is a chain and six is worth fifteen times a pair.
Thread
Drag through touching lanterns of one colour. Two is a chain and six is worth fifteen times a pair.
by Tuki
Clay
The rib climbs the wall on its own. Hold and the clay goes out, let go and it comes back in β the ghost is the pot it is meant to be.
Clay
The rib climbs the wall on its own. Hold and the clay goes out, let go and it comes back in β the ghost is the pot it is meant to be.
by Tuki
Blade
The cut always crosses the same lit line, so there is nothing to aim. Two lanterns inside it at once go in one stroke.
Blade
The cut always crosses the same lit line, so there is nothing to aim. Two lanterns inside it at once go in one stroke.
by Tuki