Tuki: Free Games, Playable Instantly
Gravity Flip
Floor, ceiling, floor. One tap flips which way down is, and the spikes do not care.
Gravity Flip
Floor, ceiling, floor. One tap flips which way down is, and the spikes do not care.
by Tuki
Avalanche
Tap a side to steer the snowball downhill. Pines smaller than you go under; the dark ones with the red foot take a bite.
Avalanche
Tap a side to steer the snowball downhill. Pines smaller than you go under; the dark ones with the red foot take a bite.
by Tuki
Snatch
You are the seagull. The shadow on the boards is where you land, so tap when it touches the chips. Miss and you go beak-first into the promenade.
Snatch
You are the seagull. The shadow on the boards is where you land, so tap when it touches the chips. Miss and you go beak-first into the promenade.
by Tuki
Flipper
One flipper. The moment you tap is the angle the ball leaves at.
Flipper
One flipper. The moment you tap is the angle the ball leaves at.
by Tuki
Pearl
The number on an open shell counts the stonefish around it. Spines appear on the ones you have already proved β tap a satisfied number and the rest of it opens.
Pearl
The number on an open shell counts the stonefish around it. Spines appear on the ones you have already proved β tap a satisfied number and the rest of it opens.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Canopy
Tap a side and the frog leans that way. She bounces on her own, the wood wraps around, and the mist is always coming up.
Canopy
Tap a side and the frog leans that way. She bounces on her own, the wood wraps around, and the mist is always coming up.
by Tuki
Blade
The cut always crosses the same lit line, so there is nothing to aim. Two lanterns inside it at once go in one stroke.
Blade
The cut always crosses the same lit line, so there is nothing to aim. Two lanterns inside it at once go in one stroke.
by Tuki
Fathom
One breath, one decision: how deep before you turn. Depth pays on a curve, so the last ten metres are worth more than the first fifty.
Fathom
One breath, one decision: how deep before you turn. Depth pays on a curve, so the last ten metres are worth more than the first fifty.
by Tuki
Just Survive
Last as long as you can.
Just Survive
Last as long as you can.
by Tuki
Rill
Tap where the bead should go. Three of a colour burst and the whole line slides back from the mouth it was heading for.
Rill
Tap where the bead should go. Three of a colour burst and the whole line slides back from the mouth it was heading for.
by Tuki
Ivory
One key in every row is lit. Tap the lowest one and it plays the next note β seventy-two of them, and the board gets quicker with each.
Ivory
One key in every row is lit. Tap the lowest one and it plays the next note β seventy-two of them, and the board gets quicker with each.
by Tuki
Keeper
Tap where he is not. He lunges when the ball leaves, but only so far β and outside the post is a miss.
Keeper
Tap where he is not. He lunges when the ball leaves, but only so far β and outside the post is a miss.
by Tuki