Tuki: Free Games, Playable Instantly
Cozy Clockwork Autumn
Momentum, gravity and a lot of near misses.
Cozy Clockwork Autumn
Momentum, gravity and a lot of near misses.
by Tuki
Skittle
A ball up the lane and ten pins at the end of it. The gutters close as the night goes on.
Skittle
A ball up the lane and ten pins at the end of it. The gutters close as the night goes on.
by Tuki
Koi
Drag one koi one place. Three in a line dive, the pond falls in behind them, and a drop that lines up again pays five times over.
Koi
Drag one koi one place. Three in a line dive, the pond falls in behind them, and a drop that lines up again pays five times over.
by Tuki
Skerry
Hold to wind up a leap, release to jump. The meter fills and falls back, so late is as wrong as early — and the ice keeps getting smaller.
Skerry
Hold to wind up a leap, release to jump. The meter fills and falls back, so late is as wrong as early — and the ice keeps getting smaller.
by Tuki
Wyrm
A light-wyrm winds down the cavern toward your eggs. Tap under it and a bolt splits it in two — and now there are two of them.
Wyrm
A light-wyrm winds down the cavern toward your eggs. Tap under it and a bolt splits it in two — and now there are two of them.
by Tuki
Ford
Tap the stone that is out of the water. The river carries the whole crossing downstream a little faster every second.
Ford
Tap the stone that is out of the water. The river carries the whole crossing downstream a little faster every second.
by Tuki
Game
Momentum, gravity and a lot of near misses.
Game
Momentum, gravity and a lot of near misses.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
by Tuki
Meteor Dodge
Forty-five seconds of falling rocks. Grab a shield when you can — you will need it.
Meteor Dodge
Forty-five seconds of falling rocks. Grab a shield when you can — you will need it.
by Tuki
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides — and every basket in a row is worth one more.
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides — and every basket in a row is worth one more.
by Tuki
Hanabi
A shell climbs out of the boats and slows. Tap at the moment it stops climbing and it opens gold.
Hanabi
A shell climbs out of the boats and slows. Tap at the moment it stops climbing and it opens gold.
by Tuki
Hive
A bee builds comb upward and the next cell slides over the last. Tap to set it — what hangs over the edge falls away, and never comes back.
Hive
A bee builds comb upward and the next cell slides over the last. Tap to set it — what hangs over the edge falls away, and never comes back.
by Tuki