Tuki: Free Games, Playable Instantly
Clockwork Tower
Momentum, gravity and a lot of near misses.
Clockwork Tower
Momentum, gravity and a lot of near misses.
by Tuki
Trace The Shape
Trace the dashed outline before the clock runs out. Accuracy over speed, mostly.
Trace The Shape
Trace the dashed outline before the clock runs out. Accuracy over speed, mostly.
by Tuki
Thaw
Tap and the vent fires a volley of steam where you pointed. It ricochets, and the number on a block is how many more it takes.
Thaw
Tap and the vent fires a volley of steam where you pointed. It ricochets, and the number on a block is how many more it takes.
by Tuki
Flare
One tap per round ignites a drift of plankton, and the bloom lights whatever it touches. Where you tap is the whole game — the chain is the score.
Flare
One tap per round ignites a drift of plankton, and the bloom lights whatever it touches. Where you tap is the whole game — the chain is the score.
by Tuki
Clay
The rib climbs the wall on its own. Hold and the clay goes out, let go and it comes back in — the ghost is the pot it is meant to be.
Clay
The rib climbs the wall on its own. Hold and the clay goes out, let go and it comes back in — the ghost is the pot it is meant to be.
by Tuki
Pearl
The number on an open shell counts the stonefish around it. Spines appear on the ones you have already proved — tap a satisfied number and the rest of it opens.
Pearl
The number on an open shell counts the stonefish around it. Spines appear on the ones you have already proved — tap a satisfied number and the rest of it opens.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Lander
Hold to burn. The engine does not stop you — it stops you later.
Lander
Hold to burn. The engine does not stop you — it stops you later.
by Tuki
Swift
One gap in every hedge, high or low. A tap changes height, but the change takes time — so the flip has to be started before it is needed.
Swift
One gap in every hedge, high or low. A tap changes height, but the change takes time — so the flip has to be started before it is needed.
by Tuki
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
by Tuki
Cozy Clockwork Autumn
Momentum, gravity and a lot of near misses.
Cozy Clockwork Autumn
Momentum, gravity and a lot of near misses.
by Tuki
Geyser
The throat lights from the bottom up and reaches the lip exactly when it blows. Tap while the column is standing and you are a ledge higher.
Geyser
The throat lights from the bottom up and reaches the lip exactly when it blows. Tap while the column is standing and you are a ledge higher.
by Tuki
Medusa
Drag to drift the jellyfish. Green rims are smaller than you and red rims are not, and the rim flips as you grow.
Medusa
Drag to drift the jellyfish. Green rims are smaller than you and red rims are not, and the rim flips as you grow.
by Tuki