Tuki: Free Games, Playable Instantly
Cascade
Flick each block to the side that matches it. The sides swap when you stop looking.
Cascade
Flick each block to the side that matches it. The sides swap when you stop looking.
by Tuki
Chime
Tap and a drop falls from your finger. Every chime it rings on the way down is worth more than the one before it.
Chime
Tap and a drop falls from your finger. Every chime it rings on the way down is worth more than the one before it.
by Tuki
Hoop
Every shot is the same arc down the same line and it is in the air for nine tenths of a second. The ring is the thing that moves.
Hoop
Every shot is the same arc down the same line and it is in the air for nine tenths of a second. The ring is the thing that moves.
by Tuki
Sweep
The arm comes round whether you are ready or not. Tap to hop it.
Sweep
The arm comes round whether you are ready or not. Tap to hop it.
by Tuki
Coop
A hen on a rafter is laying, badly, down four chutes. Tap the one you want the basket under β and it has to run there.
Coop
A hen on a rafter is laying, badly, down four chutes. Tap the one you want the basket under β and it has to run there.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Canopy
Tap a side and the frog leans that way. She bounces on her own, the wood wraps around, and the mist is always coming up.
Canopy
Tap a side and the frog leans that way. She bounces on her own, the wood wraps around, and the mist is always coming up.
by Tuki
Flip
It keeps exactly the spin it had and lands seven tenths of a second later. There is one attitude to let go at and it is the same one every throw.
Flip
It keeps exactly the spin it had and lands seven tenths of a second later. There is one attitude to let go at and it is the same one every throw.
by Tuki
Game
Momentum, gravity and a lot of near misses.
Game
Momentum, gravity and a lot of near misses.
by Tuki
Hail
Drag to aim and let go: a whole squall of stones ricochets through the ice. The panes come down a row every volley.
Hail
Drag to aim and let go: a whole squall of stones ricochets through the ice. The panes come down a row every volley.
by Tuki
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
Rim
Point at where the ball should go and the arc is drawn before you let go. Clean through the hoop is worth double.
by Tuki
Geode
Tap the column you want the crystal to fall down. Three in a line burst, everything above them drops, and a column worked twice pays double.
Geode
Tap the column you want the crystal to fall down. Three in a line burst, everything above them drops, and a column worked twice pays double.
by Tuki
Cast
The ladle pours for less than half a second and the metal takes a third of one to fall. Aim at the mould that will be there, not the one that is.
Cast
The ladle pours for less than half a second and the metal takes a third of one to fall. Aim at the mould that will be there, not the one that is.
by Tuki