Tuki: Free Games, Playable Instantly
Bounce And Break
Momentum, gravity and a lot of near misses.
Bounce And Break
Momentum, gravity and a lot of near misses.
by Tuki
Snatch
You are the seagull. The shadow on the boards is where you land, so tap when it touches the chips. Miss and you go beak-first into the promenade.
Snatch
You are the seagull. The shadow on the boards is where you land, so tap when it touches the chips. Miss and you go beak-first into the promenade.
by Tuki
Hoop
Every shot is the same arc down the same line and it is in the air for nine tenths of a second. The ring is the thing that moves.
Hoop
Every shot is the same arc down the same line and it is in the air for nine tenths of a second. The ring is the thing that moves.
by Tuki
Haul
A loaded mine skip runs downhill on its own. Hold to brake, and stop it in the bay β the distance you need is the square of the speed you have.
Haul
A loaded mine skip runs downhill on its own. Hold to brake, and stop it in the bay β the distance you need is the square of the speed you have.
by Tuki
Totem
A woodpecker works down a carved pole. Tap the side without the branch, and never stop long enough for the clock to catch you.
Totem
A woodpecker works down a carved pole. Tap the side without the branch, and never stop long enough for the clock to catch you.
by Tuki
Koi
Drag one koi one place. Three in a line dive, the pond falls in behind them, and a drop that lines up again pays five times over.
Koi
Drag one koi one place. Three in a line dive, the pond falls in behind them, and a drop that lines up again pays five times over.
by Tuki
Awkward Elevator
Do the thing you want to do. Stop before anyone looks. Get caught red-handed and that's that.
Awkward Elevator
Do the thing you want to do. Stop before anyone looks. Get caught red-handed and that's that.
by Tuki
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides β and every basket in a row is worth one more.
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides β and every basket in a row is worth one more.
by Tuki
Chime
Tap and a drop falls from your finger. Every chime it rings on the way down is worth more than the one before it.
Chime
Tap and a drop falls from your finger. Every chime it rings on the way down is worth more than the one before it.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Accrete
Two moons the same size make one bigger moon. Keep dropping down the same slot and every merge pays more β until the pile reaches the rim.
Accrete
Two moons the same size make one bigger moon. Keep dropping down the same slot and every merge pays more β until the pile reaches the rim.
by Tuki
Overgrown Escape
Momentum, gravity and a lot of near misses.
Overgrown Escape
Momentum, gravity and a lot of near misses.
by Tuki
Rill
Tap where the bead should go. Three of a colour burst and the whole line slides back from the mouth it was heading for.
Rill
Tap where the bead should go. Three of a colour burst and the whole line slides back from the mouth it was heading for.
by Tuki