Tuki: Free Games, Playable Instantly
Anneal
Hold to heat, and match the steel to the swatch beside it. Bright steel sheds heat fast.
Anneal
Hold to heat, and match the steel to the swatch beside it. Bright steel sheds heat fast.
by Tuki
Parallax
Same size, same light. Only the nearer lamp moves quickly β tap its side.
Parallax
Same size, same light. Only the nearer lamp moves quickly β tap its side.
by Tuki
Blade
The cut always crosses the same lit line, so there is nothing to aim. Two lanterns inside it at once go in one stroke.
Blade
The cut always crosses the same lit line, so there is nothing to aim. Two lanterns inside it at once go in one stroke.
by Tuki
Swarm
Two hives, one busier. Tap the side with more bees before the count gets close enough to lie to you.
Swarm
Two hives, one busier. Tap the side with more bees before the count gets close enough to lie to you.
by Tuki
Medusa
Drag to drift the jellyfish. Green rims are smaller than you and red rims are not, and the rim flips as you grow.
Medusa
Drag to drift the jellyfish. Green rims are smaller than you and red rims are not, and the rim flips as you grow.
by Tuki
Canopy
Tap a side and the frog leans that way. She bounces on her own, the wood wraps around, and the mist is always coming up.
Canopy
Tap a side and the frog leans that way. She bounces on her own, the wood wraps around, and the mist is always coming up.
by Tuki
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
Crescent
Tap a moon one step older or younger than the one in your hand. The cycle wraps, so dark is a step from full.
by Tuki
Muster
Tap the side you want the column to run through. Times two beats plus eight once there are eight of you.
Muster
Tap the side you want the column to run through. Times two beats plus eight once there are eight of you.
by Tuki
Pike
Hold to wind the spin, let go to fly. The chalk ghost on the mat shows exactly how you would land.
Pike
Hold to wind the spin, let go to fly. The chalk ghost on the mat shows exactly how you would land.
by Tuki
Chime
Tap and a drop falls from your finger. Every chime it rings on the way down is worth more than the one before it.
Chime
Tap and a drop falls from your finger. Every chime it rings on the way down is worth more than the one before it.
by Tuki
Bioluminescent Reflector
Hold the line for one more wave.
Bioluminescent Reflector
Hold the line for one more wave.
by Tuki
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides β and every basket in a row is worth one more.
Swish
Drag and the arc shows you where the ball is going. The hoop starts still, then slides β and every basket in a row is worth one more.
by Tuki
Flip
It keeps exactly the spin it had and lands seven tenths of a second later. There is one attitude to let go at and it is the same one every throw.
Flip
It keeps exactly the spin it had and lands seven tenths of a second later. There is one attitude to let go at and it is the same one every throw.
by Tuki