Tuki: Free Games, Playable Instantly

Creative

Abyssal Trench Escape

One odd idea, taken seriously for sixty seconds.

DragDifficulty 3 of 5~33sby Tuki
Hold to keep reading

Abyssal Trench Escape

One odd idea, taken seriously for sixty seconds.

Creative#sound#touchDifficulty 3 of 5

by Tuki

Platformer

Glacier Jump

One route up, several ways to fall off it.

HoldDifficulty 4 of 5~40sby Tuki
Tap to play

Glacier Jump

One route up, several ways to fall off it.

Platformer#survival#livesDifficulty 4 of 5

by Tuki

Physics

Crest

Hold to press the flying fish into the swell, let go and the crest throws her. The plankton hang where a good launch goes.

HoldDifficulty 2 of 5~34sby Tuki
Tap to play

Crest

Hold to press the flying fish into the swell, let go and the crest throws her. The plankton hang where a good launch goes.

Physics#hold#oceanDifficulty 2 of 5

by Tuki

Deduction

Pearl

The number on an open shell counts the stonefish around it. Spines appear on the ones you have already proved β€” tap a satisfied number and the rest of it opens.

TapDifficulty 3 of 5~40sby Tuki
Tap to play

Pearl

The number on an open shell counts the stonefish around it. Spines appear on the ones you have already proved β€” tap a satisfied number and the rest of it opens.

Deduction#grid#no-guessingDifficulty 3 of 5

by Tuki

Rhythm

Bellows

Tap the bellows. Air feeds the fire and air puts it out, and the right rate keeps moving.

TapDifficulty 3 of 5~50sby Tuki
Tap to play

Bellows

Tap the bellows. Air feeds the fire and air puts it out, and the right rate keeps moving.

Rhythm#fire#bellowsDifficulty 3 of 5

by Tuki

Physics

Belfry Swing

Pull back and launch the ringer to strike the swinging belfry clapper.

DragDifficulty 5 of 5~44sby Tuki
Tap to play

Belfry Swing

Pull back and launch the ringer to strike the swinging belfry clapper.

Physics#incremental#survivalDifficulty 5 of 5

by Tuki